Side Quest · SQ-2 · Level 4

Lost Pages

The Chronicler has discovered three torn pages scattered across Mystical Sanctum — each holding a fragment of Avalon's lost history. Bring them all back to the Library.

Overview

The Chronicler spends his days copying texts older than the Library itself. He has known for months that a particular volume — The Era of Portals — is missing three pages. Recent reports place them in the wider Realm: one stained with marsh water, one walled up in the Fortress, one held by a villager who does not know what they carry.

Lost Pages is an exploration Side Quest that rewards players who have travelled the full Phase 1 map. Each page is a small puzzle: a Perception check, a stone-wall inscription, or a dialogue chain. None require combat, but two of the locations sit inside hostile territory.

The lore reward is substantial: two Codex entries (Era of Portals and The Forgetting Origin) that reframe the entire backstory you have collected so far — and grant +1 Insight, which can be the deciding stat for the MQ-3 Insight 8+ path.

Objectives

  1. Collect Codex pages (0/3).
  2. Return them to The Chronicler.

Walkthrough

Step 1 — Speak with The Chronicler

Visit the Ancient Library. Accept the quest. He marks three regions on your map: Whispering Marsh, Ruined Fortress, Misty Village.

Step 2 — Page of the Marsh

Travel to the easternmost Marsh tile (same tile as the hidden lantern detour in MQ-2). A half-submerged altar holds the sodden page. Perception 5 reveals it automatically; otherwise interact with each rock until found.

Step 3 — Page of the Fortress

Inside the Forgotten Fortress, find the Hall of Banners. A wall inscription reads: "Speak the name that does not echo." The answer is Aldric (from MQ-2 dialogue). The stone slides open, revealing the page.

Step 4 — Page of the Village

Back in Misty Village, speak with the Elder, then Merchant Thorn, then Old Maren in that order. Maren remembers a folded page among her late husband's papers and gifts it freely.

Step 5 — Return to the Library

Deliver all three pages. The Chronicler unlocks both Codex entries and grants the +1 Insight bonus.

Rewards

RewardAmountNotes
Experience120 XP
Avalon Coin40
Insight+1 permanentCrucial for MQ-3 Path C
Codex: Era of Portals1 entryFoundational lore
Codex: The Forgetting Origin1 entryReveals creator of The Forgetting

Tips

  • Always do this before MQ-3. The +1 Insight is the cheapest way to qualify for Path C.
  • Pick up the Marsh page on the same trip as MQ-2. Skip a second crossing.
  • Maren's dialogue chain is shorter if you have already completed SQ-1.
  • Save before the Fortress page — the puzzle answer locks for 5 minutes after a wrong guess.

The Era of Portals is the foundational lore of Avalon — the time before The Forgetting, when the four Realms were connected. Read more in the Codex entry.

Frequently Asked Questions

What level should I be for Lost Pages?

Level 4. Page 2 is inside the Forgotten Fortress, which means you must have completed MQ-2 first.

Do the pages count toward Insight 8 for MQ-3?

Yes. Completing Lost Pages grants +1 Insight, which combined with Mentalist class and the LQ-1 article often pushes you over the threshold.

I missed the Marsh page during MQ-2 — can I return?

Yes. The Marsh remains open after MQ-2. The page only spawns after you accept Lost Pages, so a missed pre-trigger trip is not a loss.

What is in the Codex entries?

Era of Portals and The Forgetting Origin — two foundational lore entries that explain why Avalon exists at all.

Gather the lost history.

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