The Codex is what the Chronicler keeps when no one else can. Every entry below is reconstructed from surviving fragments — the Order’s catalogue, Vara’s prophetic dictation, the testimony of the Whispering Shade, and whatever marginalia the Forgetting has not yet rinsed away. Taken together, they form the closest thing modern Avalon has to a continuous history.
If you are new to the island, begin with The Forgetting — the magical plague that frames every other entry. From there, follow the threads inward: the Era of Portals for the world before the wound, the Order of the Veil for those still trying to hold a line against it, the Four Seals for the artefacts that might end it, and the Origin of Shadows for the creatures the cascade has let through.
These pages are written as in-world documents. They will not summarise the game’s mechanics. They will, with luck, give you reason to care about them.
Codex Entries
The Forgetting
Phenomenon · Magical plague
A cascading erasure of memory loosed by a single failed ritual at the Forgotten Fortress. It has been spreading, quietly, for ninety years. Every other entry in this Codex is downstream of it.
The Order of the Veil
Faction · Monastic knighthood
The remnant of a knightly tradition seated in the Mystical Sanctum. They guard thresholds — doorways, archives, the spaces between living and dead — and they remember by rule and by ritual.
The Era of Portals
Era · Historical period
Three centuries during which every Portal on Avalon stood open. Scholars, seekers, and the desperate came through. The island grew rich, strange, and ultimately fragile.
The Four Seals
Artefacts · Quest objective
Four bindings — one for each Realm — that together held the original ritual closed. The traveller’s task is to recover and re-set them before the cascade exceeds its last horizon.
The Origin of Shadows
Bestiary lore · Phenomenon
The thin membrane between Avalon and the void was always there. The Forgetting tore holes in it. What walks through now is hungry, confused, and not, strictly speaking, evil.