1. Mystical Sanctum
Phase: 1 (Available now) | Difficulty: Beginner–Intermediate
The first Realm you enter. The Mystical Sanctum is the oldest inhabited region of Avalon — a landscape of ancient forests, crumbling stone structures, and village communities that have survived by adapting to the Forgetting rather than fighting it. Scholars, seers, and wandering merchants populate the safe zones; shadows and wraiths haunt the wilder paths.
The Memoria Stone here, known as the Memoria Stone of Echoes, is bound by the Whispering Shade — an entity that was once Avalon's most powerful archivist, now consumed by the Forgetting itself and turned into a vessel of erasure.
| Stat | Value |
|---|---|
| Locations | 6 (Portal Clearing, Misty Village, Whispering Glade, Ancient Library, Marsh of Echoes, Forgotten Fortress + Boss Chamber) |
| Recommended Level | 1–8 |
| Enemy Types | Glade Wisp, Shadow Beast, Phantom Soldier, Marsh Wraith, Memoria Wraith, Gate Guardian |
| Boss | The Whispering Shade (Lv 8, 350 HP) |
| Key Items | Fortress Key, Shard of Memory, Codex Pages |
| Key NPCs | Vara the Seer, Old Maren, Merchant Thorn, The Chronicler |
2. Court of Shadows
Phase: 2 (Coming soon) | Difficulty: Intermediate
Deep beneath Avalon's surface lies a city that should not exist — a labyrinthine court of mirrored halls and obsidian spires, populated by entities that wear the faces of people you have already forgotten. In the Court of Shadows, trust is currency and every alliance comes with a debt.
The Memoria Stone here, the Stone of Faces, was shattered into seven shards by the Court's ruling faction, the Veil Council, who believed it gave them power over identity. They were wrong. The shards now animate seven distinct Shade-Lords, each one a corrupted fragment of the island's collective social memory.
3. Labyrinth of Minds
Phase: 3 (Coming soon) | Difficulty: Hard
The Labyrinth of Minds exists simultaneously in the physical world and inside the collective unconscious of every person on Avalon. It has no fixed geography — its corridors rearrange based on the memories of whoever is walking them. Enemies here are not physical entities but psychic constructs: manifestations of suppressed fears, forgotten loves, and abandoned identities.
To traverse the Labyrinth, you must confront fragments of your own character's backstory — events that were deliberately left ambiguous in Phases 1 and 2 are resolved here. Your class choice and dialogue decisions from earlier phases directly shape which challenges you face.
4. Forbidden Garden
Phase: 4 (Coming soon — 18+) | Difficulty: Expert
The fourth and final Realm is accessible only to adult players and contains mature themes consistent with the portal-avalon.top content guidelines. The Forbidden Garden is a realm of impossible beauty and profound danger — a place where every desire that was suppressed, denied, or destroyed somewhere in Avalon's history has taken root and grown into something.
The Memoria Stone here, the Stone of Wanting, does not need to be destroyed — it needs to be understood. The boss of Realm 4 is not an enemy. It is a choice.